Pyx Rasterizer
Started on November 3, 2023. In progress.
A triangle rasterizer using Pyxel as a graphics library.
The goal is to work our way up to what the graphics card does with triangles to render a 3D model. I got to do this in a class in college and had so much fun, but always wanted to see what it would be like to reimplement in a fantasy console with low-res constraints. John wanted to better understand what goes on behind the scenes in 3D rendering, so we have joined forces! Working on this with him weekly has been a highlight of my Recurse Center batch.